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Game Design Objectives

1. Prototype and complete original games for multiple platforms following the full game production pipeline.

2. Create and implement game elements, systems, and play mechanics using industry-standard tools, techniques, and production methods, including art or scripting/programming applications.

3. Demonstrate effective game design practices and techniques within the project scope and context such as genre, style, platform, and audience.

4. Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications, and game genres.

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5.Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills.

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6. Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.

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